The Natural Language Search was not allowing US style decimal values on systems set to European number formatting (',' for decimals) Travel calculator was miscalculating interstellar distances along the Z axis. The 'move up'/'move down' items in the pop-up menu in the Sector Properties -> System Data Fields were mislabeled. Generate system contents and a few other menu options were not flagging a body as modified, resulting in the affected bodies not being saved. Try for something like good military, nearby everyone, advanced, etc.) Highly intelligent,ĭisadvantages(far away, small pop, bad at science, bad military, small, etc.This is a general update to AstroSynthesis 3.0. Military size and divisions(max 100% of population): 1 (+ 12 cyborgian slaves)Īdvantages(You get one 'free' advantage, but every other one costs you a disadvantage. Population(depending on leaning up to 50 billion): 1 + 12 cyborgian slaves Orange color preferred if not yet claimed, otherwise mud brown. Starting area: A single planet located near a sun. Leaning(militaristic, economic, research, other): Researchĥ to 10 Starting techs: Laser defense, computer tracking software to make laser defense system virtually impossible to crack while on (as the planet is very small, it's viable), internet, shovels, interstellar trebuchet, interstellar flight capability, cyborg technologies Class: Diplomat All-game rating: (1000) Timezone: GMT-5Ĭhrisman39 wrote:Would everybody please post their new nations so that I can check them? One at a time, if possible. Would everybody please post their new nations so that I can check them? One at a time, if possible.Ĭhrisman39 Premium Member Posts: 12640 Joined:, 20:48 Location: Behind you. Population limit of 50 billion, however, you can now improve that with an advantage.įor a general example, see the Terran Empire. Military limits: 8% for a militaristic nation at war.ħ% for a part militaristic nation at war.Ħ% for a militaristic or part militaristic nation at peace, and for a religious/economic/scientific nation at warĤ% for a religious/economic/scientific nation at peace. Alternately, you can 'spend' a futuristic tech to gain two classes(ie, go from one to three). A class three costs two advantages, and so on until you get to class 10, although you can only get to class five with advantages- the other classes take research. One advantage can net you either one futuristic tech and a normal, or three normals.įTL will be classed: A class one is given to everybody. FTL is given to everybody, and doesn't count towards your total(Futuristic being things in far future sci-fi, and normal being some of the better CYOC tech basically. Probably most importantly: 3 "Futuristic" techs, and 5 "Normal" techs. Galaxy-wide wormholes that, for some reason, everybody knows how to use. The occasional rogue fleet and/or uncontrolled empire will now come into play, easily shown by the map. Borogrove Posts: 324 Joined:, 09:06 Class: Star Ambassador Standard rating: (1546) All-game rating: (1551) Timezone: GMT+10 It auto creates star maps which you can edit and gives details on each star system like number of planets and how habitable they are. I am downloading the Astrosynthesis 3.0 trial right now but from what I've seen from demo pics it looks good.ĮDIT: Astrosynthesis is amazing CHECK IT OUT. I don't have Photoshop yet though unfortunately so the last image will be hard (impossible) for me. Or we can play with Hex maps in paint or just use a background image like thisĪnd circle stars on and eventually progress it to this. I have been looking at Celestia which maps our own universe however I have found it a bit tricky to use.Īlternatively I from what i have seen This looks brilliant for making a 3d map which we can share. I haven't seen what chrisman is putting up but I am just asking if anybody wants to download a 3d viewing mapping program etc.
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